Guerilla Launch Tactics, or Manufacturing Buzz for Bootstrappers
madhatted.com
madhatted.com
I'm sure people do this regardless, but to just admit so on your blog seems a bit careless.
It would be bad if I was creating fake accounts or something. If I'm trying to launch, I don't think reminding friends to share and talk about it online is improper. These are obviously the technical bunch of my friends and colleagues, and they won't be voting on something if they think it sucks.
It's more about the timing, getting activity all at the same moment to rise above the noise.
But asking some friends to upvote an individual post is what all HN submitters are doing anyway! That's not gaming the system.
I'm fascinated with the human psychological flaw looking at short term vs. long term. We tend to optimize for short term without giving much thought to the long term.
You're most likely going to want people to help out again so thanking them for their time and effort, no matter how minimal, has never gone unnoticed.
I spent a little time optimizing hangman for iPad and iPhone, I want to make the games easy to share and play on those devices. So, there is more that can be done.
In general, making games or projects on Spinto is obviously a win. Plus, yeah, it's fun to send people messages with playhangman.net they need to guess to read :-)