The nice thing with lots of users now doing this is that it is becoming important for game developers to ensure their stuff is supported on Linux as well. That used to be something that few developers cared about but this is actually turning into a large enough chunk of users that most of them will probably want to make sure their stuff works. And the good news is that it is not that hard. It mostly just boils down to testing and fixing bugs. There's no good reason for them to not do that. Even if it's just 1 or 2 percent of users, that represents some serious revenue for some of these games.
Apple apparently is paying attention because they launched their game porting toolkit over the summer. Which, despite the name, is actually quite similar to Proton. Early days but it looks like MS is losing their monopoly on PC gaming. I run X-plane 12 on my M1 macbook occasionally. It's a pretty capable machine. It would be interesting to see if Valve is planning something for Macs now. It's a nice market. Lots of wealthy users that think nothing of spending a few dollars in the app store.