BTW, do you have any blog, public repos or anything else?
And recently I've been pondering the idea of making youtube videos.
I do have a github, but it's not really focused for public consumption, just a bunch of half-finished projects. My current project is experimentation towards high-preformance cycle-accurate emulators: https://github.com/phire/bus-mu
I'm currently working towards the Nintendo64 (the homebrew community could really do with a fully accurate emulator, as so much of the performance is dictated by bus contention) but I hope the approach will be performant enough to implement cycle accurate versions of later consoles like the xbox (Intel P6 pipeline) and gamecube (PowerPC 750 pipeline).