>which did not work when it came out due to EAC
Nonsense. It worked on the day of release for me, on Linux. I don't know what went wrong on your side, but I played it on release day.
There were two issues, namely:
1. It crashed on start-up roughly half of the time. Not great, but survivable.
2. Swapping to a different workspace (Sway, Wayland) for an extended period of time made the game think your framerate is low, and it forced you to play offline with "FPS unsuitable for online play".
That's all. Other than that, the game experience was buttery smooth.