The egg is constructed of four distinct arcs based on four different points, plus two of them mirrored.
So "four-centered egg" might make more sense to you, though it could also be called the "six-centered egg", because it includes both sides, unlike the classical arch constructions.
which has a 2-point (Moss) egg, a 4-point egg, and a 5-point egg. The OP article has only the 4-point egg.
Im just surprised the author never once used the proper term for the "west" "north" points; Quadrant. Its even the name for the snap function in all snap menus.
Let's see if the name "two-legged table" takes off.
Unless you're able to rotate it: https://www.scientificamerican.com/article/strange-but-true-...
(1) Diagonal legs that give the table a wide stance. Draw a triangle that the tabletop fits entirely inside of. The legs touch the ground at the vertices of the triangle.
(2) Make the table itself arbitrarily heavy. A downward force on the corner of the tabletop will create torque around an axis, and this torque wants to tip it over. But the table's center of mass is on the other side of this axis, and the table's weight creates torque too. If the table's mass is high enough, this torque is greater, and it won't tip.
(3) Screw the table to the floor. Is this a table? I think it's still a table. You often see tables attached to the floor.
(4) Make one leg really wide so that it stretches from one corner to the other. The other two legs can be traditional.
Center of mass over base -> stable
Center of mass outside base -> capsize
In the interactive link provided, you control the positions of 4 circle centers, each restricted along one of the axes. So you're giving 4 parameters (which also gives scale), and after including x-y offsets and rotation, it's 7 total numbers to make an arbitrary '4-point' egg anywhere in the plane