It’s important to understand that difference, because otherwise you may think that testing and the static analysis performed by a compiler are interchangeable. They are not.
I agree with you, but I think this is the issue. A lot of people used to working in dynamic languages spend time writing up lots of tests for things that get covered “automatically” in statically typed languages, leading to the confusion you note. This, I’d argue, effects people who “convert” to liking the static language, and to those who think static lands cause only overhead.
This is mostly down to poor testing culture in general. People end up writing a lot of meaningless unit tests when what you need is integration tests. However, there's very little tooling to help with integration tests (in all languages) as everything is focused on unit testing only.
With proper integration tests you will cover much of what the compiler gives you in statically-typed languages.
As an example the approach of 'type correctness through a type checker' and 'type-correctness through integration testing' is largely interchangeable in python. Even though they function very differently.
For normal code bases, this overlap is relatively small (do not need to validate input types, don't need to automatically convert strings to numbers, convert single items to lists, etc), but as you take advantage of the type system, the overlap can become slightly larger (wrap your types, create separate types for validated values, make impossible states impossible).
Granted, no matter how much of a genius you are with the type system, there will always be place for testing, I hope everybody understands that.
I've seen people build type-level DSLs. Sure they encode a lot of logic in types... but are you sure that logic is correct? :)
Java is obviously a statically typed, compiled language with memory safety. But back then everyone still understood the advantages of automated testing. Static typing frees you from a certain class of problems, but it's so far from the whole story, I can't believe it even needs to be said.
Java's type system at the time you're referring to was extremely limited compared to Rust's ML-like type system or even TypeScript. It didn't need to be said back then that the type system wouldn't catch everything because Java's couldn't even catch null pointer exceptions, much less encode error states as algebraic data types or provide zero-overhead newtypes.
I agree that types can't catch everything, but a modern type system like Rust's can be used to prevent many more classes of bugs than just "oops, that was supposed to be an int not a float", and that's all OP is saying: if you're using your type system to its fullest you need many fewer tests than you do in a dynamic language.
Put another way, I feel more confident about my Rust code being correct after it finishes compiling than I do about my Java code when it finishes compiling. And I also feel more confident about my Java code being correct after it finishes compiling than I do about my Python code after... I save the file.
The compiler isn't going to be able to tell you that your fibonacci function actually outputs a sequence of fibonacci numbers. You still have to write tests to prove that just as much in Rust as you do in Java as you do in Python. The fact that Java/JUnit really pushed unit testing hard for the first time is likely just due to the sheer number of Java developers in the enterprise world at the time, and that Java was the big up-and-coming language ecosystem with a lot of money and support and mindshare behind it.
Perl's and TAP came before the xUnit family. TAP quickly spread to many other languages because although we were testing in them, the idea of a standard test engine was new.