Though the flavor text is heavily inspired by her works, the game doesn't reference any of them directly, and I think it stands pretty well on its own. It's not really specific to the Victorian era either, more of a general old-timey English aristocracy theme.
At its core it's really about allocating scarce resources and timing actions over a limited number of turns to build your family's standing in society, and the courtship element is a strong means to that end.
Personally I feel like the complexity score may be a bit low; I'm not really much of a tabletop gamer though. It's about as complicated a game as I think I could enjoy.