Growing up, I always wondered why war happened in real life versus in video games. You can duke it out without actually costing lives. I guess this kind of thing tends to do both.
Sounds like "A Taste of Armageddon"[1], a Star Trek episode where neighboring warring planets decide to wage simulated war in order to spare expensive real infrastructure. Except in this imagination, the people declared "dead" were required to report to disintegration chambers within 24 hours.
I remember a story about space combat where just transmitting a firing solution would disable the enemy ship. Can't remember the title or author for the life of me.
Pretty hard for you to win when my soldiers have infinity health and ammo, but be sure you don’t yell ‘fight me irl’ in anger!
> in video games
What a world to live in that would be.
this is the role of sport
Isn’t that the point? It’s not coating lives, so the enemy is still there. And may not like that he has lost the game.