Part of the problem, of course, is that the pandemic and the economic shutdowns hugely impacted economic output in a way that couldn't be magicked away by printing money and handing out furlough payments - all the furloughed and unemployed workers and shuttered still produced nothing during that time, that unusued capacity could not be saved up for later, and so it wasn't possible for everyone to continue buying the same amount of stuff as before even though goverments in the developed world tried to create the illusion they could. This also created a temporary increase in demand in certain sectors, like video games, which has since vanished.