The multithreaded native context is the one that is harder in principle, but should only incur ~100% overhead for any program including ones not using Bevy. Though I do not know about the general availability of these products in your field.
A single-threaded context is vastly simpler and can be done with similar overhead without platform support or ~1-10% overhead with platform support. Though I do not know is anybody has implemented efficient WASM support or if anybody with efficient multithreading implementations has ported to WASM.
Likely the only available ones are the inefficient 1,000% overhead or the hilariously bad 100,000% overhead ones like the default gdb implementation. To be fair, these implementations are much easier to write. Even ~100% overhead in the single-threaded case is more common amongst extant solutions since getting down to ~10% requires some serious optimization. Still should be perfectly adequate for development work.