What happens when you release 1.2 and someone who has 1.0 visits? Do you generate a delta for every past version at build time?
Each site can decide what a "good" number of releases to build against based on typical release cycles and user visitation patterns.
I think it was the `electron-updater` for my electron app, but I don't quite remember now.
I should really figure out how that works.
They download 1.2 because 1.0 is no longer in their browser cache, that’s what.
The web is easier than games because “files at rest” are much more volatile on the web.