I forgot about that incident! I guess a better example would have been Baldur’s Gate 3.
Perhaps it’s still a decent little business lesson: the highest earning video game of all time had an egregious loading bug and nobody cared for years.
Perhaps it’s still a decent little business lesson: the highest earning video game of all time had an egregious loading bug and nobody cared for years.
The user doesn't want to end there session until they are sure that they won't want to play for the next hour. They might quit a fast loading game after 15 minutes because it's so easy to start again when they want to.