>I guarantee you the result will be less games released
Best case would be that it results in less games that are reliant on a public server to connect to. I don't really think we need any more 4-5 person team deathmatch shooter games
Best case would be that it results in less games that are reliant on a public server to connect to. I don't really think we need any more 4-5 person team deathmatch shooter games
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