Enlightenment was one of the first window managers that used bitmapped assets for window decorations. IMO, it was one of the first UI things that distinguished Linux and its community from that of the older corporate UNIXes.
I always preferred HP VUE. It looked great for its day. It was later boringified by Sun and IBM to make it more corporate and released under the name CDE. Because of course IBM wouldn't stand for nice colours.
TIL - I have used CDE in the past but didn't know that it's origin was HP VUE.
> Because of course IBM wouldn't stand for nice colours.
I remember starting with DOS and then SunOS. The setup we used had both basically in terminal mode all the time (don't know if SunOS had its own DE). Then came Windows for Workgroups and for some reason, even after coming from an all-TUI setup, I wasn't blown away with the UI.
However, later we ordered a beefy Solaris machine (it came with its own tray that had wheels) - thats when I saw CDE for the first time. Don't know what it says about my aesthetic sense, but I thought it was the most beautiful DE I had seen; I loved exploring it. Also, the DE colors were in alignment with the color palette used for casing/monitor/mouse - a cohesive package. Also remember the positively giant 17" CRT with Sun mouse which felt much more precise compared to the cheap desktop mice we had. I was very impressed - maybe that was the start of my bias towards *nix.
Also, HP used mostly sans-serif font and CDE the (in my view) more boring serif ones. It was really like the IBM business suits had screwed it all up. Unfortunately HP refused to support VUE any longer. I still have it here though on a HP-UX 10.20 machine.
Sun was good at design of their machines (much better than HP) but not the UI in my opinion, their java desktop was also super ugly.
Of course tastes differ :) So your mileage may vary.
Seems they still have similar examples on their screenshot page: https://ice-wm.org/screenshots/
Had an already fairly obsolete dual Pentium 3 Dell precision workstation which was spray painted black because it had gone embarrassingly yellow and looked like someone had peed up it.
Edit: looked it up, Precision 420. Matrox, ECC, dual P3, SCSI disks. Felt like royalty owning that.
[0] https://en.wikipedia.org/wiki/Kai_Krause
Only apps that refuse to comply with native styling is web-browsers and IntelliJ.
Although I've found an old qtwebkit based browser called Falkon that, despite running an outdated engine, does a decent job of rendering most websites I visit, while having a working native scroll bar and mostly not fucking up the native controls with CSS crap. It's what I daily drive for most of my surfing.
My eyesight is kinda garbage and this theming is mostly an accessibility accomodation, not so much a nostalgia thing. For all the attention accessibility gets in UI/UX circles, it's kind of ridiculous how Windows 95 absolutely takes most modern UIs to school in that regard. 100% of the software I struggle to use is born out of state of the art design sensibilities.
(Since it seems that the b00merang repo has gone mostly unmaintained, it would be nice if it got imported to Chicago95 itself.)
Frankly, almost nobody in the world uses that type of Desktop Environment anymore. So if its so great and perfect and superior, you would think it would be more popular.
You have to fight hard to get access to this type of desktop environment. With the singular exception of SerenityOS, no operating system offers an easily accessible paradigm that isn't 14 shades of flat, low density and low contrast.
Even though Cosmic has a similar flat look, I'm still looking forward to it since theming does seem to be something they're open to.
I don't really understand the purpose to be honest. With the exceptions of interfaces that are explicitly designed to simulate physical environments, what's the point? Flat designs are a logical consequence of form reflecting function, you're interacting with digital, binary elements that are on or off. Skeuomorphism existed because familiarity of mechanical or analog elements was maybe useful for someone who didn't know digital interfaces, but we've grown out of this.
A finger or mouse is not a "digital, binary element", it needs to be actively pointed at and grab stuff. The whole point and "function" of 3D depth in UI is to highlight things that you can aim at and grab.