I think the video of the camera operator on the ladder shows the artifacts the best. The main camera equipment is no longer grounded in reality, with the fiddly bits disconnected from the whole and moving around. The smaller camera is barely recognizable. The plant in the background looks blurry and weird, the mountains have extra detail. Finally, the lens flare shifts!
Check out the spider too, the way the details on the leg shift is distinctly artificial.
I think the 4x/8x expansion (16x/64x the pixels!) is pushing the tech too far. I bet it would look great at <2x.