Sure, you haven't lost the handle to the memory, but you can still "leak" memory with a GC. Happens all the time. Add to data structure at state 1, do something in state 2, remove data in state 3. What happens you never hit state 3?
> But for most programs, those modern garbage collectors are good enough that those downsides just don't matter.
I mostly agree with this. Although, most programs hit a point where you have to be aware what the GC is doing and try to avoid additional allocations. Which isn't very ergonomic at times. And is often more fucking around than manual memory management, just concentrated to a smaller portion of the code base.