To be a bit pedantic, that video is incorrect in its use of the term non-euclidean. The folks behind hyperrogue made few videos that show actual non-euclidean geometry:
https://youtu.be/yqUv2JO2BCs?si=AutaqS5unvT7cDjw
Comparing some of the weird geometry effects in the doom video, like things sliding sideways when you move forward, I feel like it's reasonable to call this doom non-euclidean!