Just remember, if you're ever debugging something and some values in a Class/Object/Group of them are set and others are unset the state machine avoids that issue. When you go to transition between states check that the future state will be valid and if-not go to an error state with that information. The amount of time I've seen spent debugging where spurious `null`s came from completely dwarfs the time it would've taken just to write that class/algorithm as a state machine.
Kinda surprised WC wasn't a state machine to beginning with. Isn't it effectively a special characters counter where if you see a charactered followed by a space bump up the word count? I'm judging by the repos comment of "The real programs spend most of their time in functions like mbrtowc() to parse multi-byte characters and iswspace() to test if they are spaces -- which re-implementations of wc skip." that the big improvement is removing unnecessary work of those methods. mbrtowc [1] appears to re-create the provided substring which isn't necessary to count.
[1]: https://en.cppreference.com/w/cpp/string/multibyte/mbrtowc