Wow, that's pretty cool. The game looks great!
Was it developed on an actual ZX Spectrum? I think I read that the development environment for the Spectrum port of R-Type was running on a 80286 PC, curious if this was common back in the day.
Was it developed on an actual ZX Spectrum? I think I read that the development environment for the Spectrum port of R-Type was running on a 80286 PC, curious if this was common back in the day.
We used HiSoft's GENS assembler. My brother reverse-engineered the microdrive code in GENS and replaced it with functions to access the Timex drive. That was a huge timesaver for us and other Spanish developers at the time. The source code and the GENS program had to fit in the 48K.
For our next Spectrum game, we used a hardware system to connect an Atari ST and develop on it. It was certainly faster and more comfortable, but the system was buggy as hell and crashed/corrupted the source almost daily.