Even their OneDrive uses just QT.
Even their OneDrive uses just QT.
I find it funny that, unlike OneDrive, iCloud desktop client uses WinUI.
But I'm not holding my breath and think that whoever could make this reality was pushed out of the relevant teams or the org as a whole by the time W11 shipped - just look how they killed great OneNote UWP variant. Salvaging the situation would be an improbable miracle.
If one of them was at the steering wheel of Longhorn, it would most likely been shipped with its .NET based architecture, improved in later releases, and everyone that wasn't into it, could have looked for a job elsewhere.
from https://learn.microsoft.com/en-us/windows/apps/winui/
> At this time, there are two generations of WinUI: WinUI 2 for UWP and WinUI in the Windows App SDK (WinUI 3). While both can be used in production-ready apps on Windows 10 and later, each have different development targets.
In the Microsoft land it's always utterly confusing to get started. You are always left guessing what choice to make.
https://learn.microsoft.com/en-us/windows/apps/winui/winui3/... (not very pretty)
https://learn.microsoft.com/en-us/windows/apps/windows-dotne... (better)
In either case, my comment did not concern regular users but MSFT themselves.
They also don't tell designer isn't around, like on Forms/WPF/UWP, or how bad the C++ development story is.
Forms, WPF and ironically MFC, are the only ones with good tooling, and feature coverage.
Not it isn't. What you're pointing out is the PRO of Windows, not a CON. It's why backwards compatibility works so well. If you have a super old app you're still developing, you can keep using that old UI stack, no need to rewrite it on a newer one just for ti to be compatible with the latest Windows release.
I feel like most people complainant about the different UI stacks supported by Windows, are not Windows developers but just enjoy pointing it out as if it bothers them somehow through sheer existence even though they never wrote any Windows apps.
There is seldom anyone of us that went through that, and will advise anyone to use WinUI 3.0, unless they themselves have a sunken cost into UWP, and need a way out.
Quite easy to find out in the endless discussions on the related Github repos.
>Quite easy to find out in the endless discussions on the related Github repos.
People on the internet complain about anything. How many discussions are there about Gnome's file picker?
And worse of all, in the end, those of us doing WinRT advocacy, were the ones answering for Microsoft's missteps in customer meetings.
Too many hard feelings to let it go just like that.