Apple’s Ping to End With a Thud in Next Release of iTunes
allthingsd.com
allthingsd.com
Their eyes would be fluttering away by the end of the sentence. Nobody, not a one ever, cared at all. There are a thousand other venues to discuss music with friends, most of them involving alcohol.
I personally feel Ping could have been amazing were it a rewards shop that rewarded you with extras for buying tracks.
You buy a top single - a free remix of that song is offered on the side. Nothing obligatory, just extra.
You buy an album - Ping provides that album's music videos and a writeup from the band.
You buy a pop song from a hot entertainer - you're entered into a raffle for show tickets.
You buy a karaoke standard - Ping asks for your best Photo Booth karaoke version that gets uploaded, shared, and voted on next to that standard.
If it was value-adding what you were buying, I think that would be interesting. But hearing your Address Book chime in on a trashy single you bought? No thank you.
Honestly, a Last.fm acquisition would've been their best bet.
While I acknowledge that Ping was a huge failure the above statement strikes me as odd. If that's so obvious then...
Why not leave Maps to people who are good at it? Why not leave voice recognition to people who are good at it? Why not leave... etc. Apple hasn't been shy about diving into competitor's markets... which I don't always agree with fully. But on the flip side, you don't know if you don't try I guess.
Perhaps you've found yourself hampered by the lack of certain APIs that Apple has yet to add or yet to promote from SPI. I know some devs in that boat. But I don't think you can accuse Apple of having lost focus on the iOS platform, or that they aren't feverishly working to give devs more power.
I submitted a feature request among other developers like the month iPad came out. So far, no any sign of adding it. Yet we continue to see Apple adding this message that reminder.
A very important missing feature is external keyboard event support
Umm.. no it isn't. It's pretty clear iOS is designed for devices without a physical keyboard, and if that is important to you then you will always be working on something Apple doesn't think is important. Their priority there is quite clear and I don't think it is reasonable to blame them for that.
(Written by someone who likes a physical keyboard and is very happy with my Asus Transformer)
http://www.pcworld.com/article/229284/the_250_case_that_turn...
As a platform provider, why bother work on an app that thousands of developers can do better, and not work on a missing feature that can enable further innovation? We are not talking about a Siri level of feature, we are talking of a trivial platform feature that basically a decent engineer in Apple should be able to do it in a week, testing included.
I'm not sure if you want to hear the answer to that or not.
It's economics & platform strategy. Ping was created to attempt to increase the stickiness of the iTunes platform, to appease the record labels (who wanted an alternative to MySpace) and to bring Apple closer to Facebook. All of those things were major strategic goals for Apple at the time.
Making the iPad something more like a laptop when the MacBook Air already exists? The only way your "bug" will get traction within Apple is if someone decides that is a goal of the iOS platform. That might happen, but pulling an Apple engineer for a whole week off other projects to work on it seems unlikely to happen without fairly major executive sponsorship.
I'm merely pointing out that it isn't likely to be a priority for Apple.
I don't know anyone–not Android developers, not iOS developers, not Apple engineers, not Google engineers-who thinks that iOS is not a good platform.
Why not leave Voice Recognition ? They do. Apple didn't implement their own custom voice recognition software.
And Google didn't implement their own custom mobile OS. You don't have to build your own to move into a product space - it counts if you do so via purchase.
I remember when it was first introduced, a good number of us at labels were thinking, "great, another marketing platform to update for a bit, then have go stale."
Plus it was supposed to have Facebook integration, which was pulled quickly after launch.
Good. That is exactly the kind of decision they should be making. Thank you, Cook, for rather quickly killing something that deserved to die.
When we've already built up 99% of the infrastructure required to share anything we want (e.g. messages, photos, videos, links, entire pages on Facebook), it's very hard to see the point of a service that specializes in sharing exactly one thing.
The timing was also horrible. Some of the technologies currently available for sharing are 5 or 10 years old or more, so what the heck was supposed to be revolutionary about Ping? It needed to arrive before there was Facebook or Twitter.
Obviously it didn't work out that way. My hunch is that Apple's feelings on the project were "lets throw this out there and see if it sticks". It clearly didn't, and now they'll move on. When you're making $1500 in profit a second you can experiment a little.
Which is somewhat uncharacteristic of Apple and what some folks blame Google for doing repeatedly. I hope Ping's failure resulted in a lot of lessons learned about the social space.
Even Google+ had an initial surge of users that loved it (and some still do), but I've never met anyone that was a Ping lover (or, as far as I know, even a willing Ping user).
Plus it didn't improve over time and was rarely marketed.
(Those same APIs and objective paradigms became the basis for the entire iOS app ecosystem, via MacOS...)