It says you can prevent piracy by:
> writing a completely server-side application like World of Warcraft or Mint
But that is not true! World of Warcraft has lots of "private servers" where people play for free.
> writing a completely server-side application like World of Warcraft or Mint
But that is not true! World of Warcraft has lots of "private servers" where people play for free.
I am aware there are costs to providing a service, but when you provide them at no cost to your customers, that is not piracy.