Both the term "platform types" and the exclamation mark symbol are confusing, but other than that Kotlin's approach works quite well. Since Kotlin has nullability from the very beginning, the programmer can't specify platform types directly, but Kotlin still needs to support them to maintain compatibility with underlying platforms that support unspecified nullability, such as the JVM and JavaScript.
With this approach, the defaults are still sane[2] (always non-nullable by default — everybody who thinks otherwise has learned nothing from Tony Hoare[2]), but the backward compatibility is maintained. But Kotlin got it easy, Java and C# also need to maintain compatibility with existing source code.
Neither Java's approach or C#'s approach seems ideal. The C# approach drastically changes the behavior of the code based on a compiler flag, while the Java approach makes the default into the worst possible choice.
I still lean towards the C# solution, because I think making "maybe-nullable" the easiest choice, means most programmers will choose it by default. Especially in an enterprise-friendly language like Java. Linters and compiler warnings would help in the long-term, but I think it will be many years before most of the Java code will be properly annotated for nullability. C# users will see more pain in the short term, but they will probably get to the promised land of clear nullability much faster.
[1] https://kotlinlang.org/docs/java-interop.html#null-safety-an...
[2] https://www.infoq.com/presentations/Null-References-The-Bill...