By and large, the only way to make a living as an artist is to continuously produce and perform copious amounts of work, or to have another source of income from a day job.
By and large, the only way to make a living as an artist is to continuously produce and perform copious amounts of work, or to have another source of income from a day job.
Prior to that anyone with enough time on their hands and skills could legally reproduce any text, music, painting, etc for profit. Artist where largely compensated for performances or for original artwork. There was more relative demand for live performances because of the lack of other available entertainment options.
Now the primary issue with being a successful artist is the attention economy is incredibly competitive, and the barriers to entry are incredibly low.
Yes and no. Technical barrier to entry is low. It is also relatively easy to do something that your friends will say: wow that sounds great. It is totally another thing to make something good enough that they will play it several times a day on their own. Look at rushes and jams released by amateur musicians: the average quality is super super low. Not super low as being painful to listen, but super low as "sounds unfinished/incomplete/dull, I have no desire to play it again".