Maybe this is a bit too philosophical, but: you'll never get the exact same experience. Year 1 Wow is not even the same game as year 20 WoW. Braid in 2008 won't give the same "wow" factor in 2024, be it due to stiffer competition or your opinion of the creator himself over the course of 16 years. these will affect a game no matter the state, single or multiplayer, indie or AAA.
There can be some archival benefits, but I don't think anyone would expect to start a MP game 10 years from now and get the exact experience as a day one player (for better and worse).