I couldn't disagree more to be honest, about this post. Animations are good when they provide object permanence, and let you track what's changing and how.
This post linearly interpolates complex functions blindly, which doesn't tell you anything useful, unless the thing being interpolated is an affine or projective transform where that makes sense.
e.g. For complex powers, the most natural animation is to animate the exponent, which will show a continuous folding or unfolding. Here the squaring just looks like the extra 360° appears out of nowhere.
For mobius-like transforms, interpolating the inverse might be better.
One particularly good example is e.g. visualizing equally spaced points on a circle, and their various combinations as roots and poles of complex functions.
The goal of math animation should be to highlight and travel the natural geodesics of the concept space, with natural starts and stops too.
The rest is cargo culting.