The UX of HTML (2023)
htmhell.dev
htmhell.dev
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This has the benefit that you can describe your markup however you'd like if it doesn't fit into the standard elements, and if you find yourself in "div soup", often times this is mitigated through class names, but using custom elements, the closing tags are much more readable than </div>
</div>
</div>And then you can register a javascript class with customElements.define to add more dynamic behavior, and the sky becomes the limit. Custom elements are like a hidden framework built right into the browser.
I feel like a huge door just opened on an idle Saturday morning. I need to experiment to form some opinions.
Thank you & parent poster too.
If you are unsure what I mean, from the article
> I show them that a span with an onclick-event might seem to be behaving like a link, but that there are many layers of UX missing when you look a bit closer: right-click on this span, and a generic context menu opens up. When on the other hand you right-click on a proper link like this one a specialised context menu opens, with all kinds of options that are specific to a link. And I show them that proper links show up when you ask your screen reader to list all the links on a page, yet spans with an onclick-event don’t. Moreover, a span doesn’t receive focus when you tab to it. And so on. My students see this and they get it. And they love the fact that by being lazy they get much more result.
[1] https://developer.mozilla.org/en-US/blog/aria-accessibility-...
But they've been worked this way for decades. Now they weren't officially added to the spec until browser support for v1 of custom components, but that was still back in 2016.
Quite a good analogy: a pool is responsible for more drownings than you'd think.
Most people in the pool of flexibility and reusability are drowning in it.
Why bother and try yo create half-baked non working solution if you can just use html?
Well, it easier to style, maybe. But hey, there is a class attribute.
Semantic elements are always preferred.
For example, if `class DropdownMenu extends HTMLSelectElement` worked, you could have full control of styling and functionality without having to recreate all the a11y support baked into `<select>`. As it stands today, this will be treated as a div and its all on you to make it accessible.
The reasoning for choosing not to support it is here: https://github.com/WebKit/standards-positions/issues/97#issu...
That kind of support is a really tough one to work around with a major browser lacking support. For certain features its not a big deal, but when it comes to extending to get full accessibility support the only substitute is avoiding the feature and rolling it all custom. It really is a shame in my opinion, extending built-ins is extremely powerful.
https://developer.mozilla.org/en-US/docs/Web/HTML/Global_att...
Even practically, are sections part of articles? Or aticles part of sections in the context of a collection? Why do we need six heading levels, not four or seven? The semantic hierarchy does equally apply across publication contexts.
Someone in a nearby thread mentioned custom elements. If we don't agree on meaning then it's not very semantic! Part of the power of agreement on semantics is that the more we have of it, the more we have things like Firefox or Safari's reader mode, which remolds the website to the user's desire.
(As demonstrated in the first example of https://html.spec.whatwg.org/multipage/sections.html#the-nav...)
"SkipTo Landmarks & Headings" is a browser extension that somewhat does what I'm describing. It's harder for an extension to handle this smoothly compared to a browser. https://skipto-landmarks-headings.github.io
I mean yeah, that‘s what the web was created for after all. There was no need to invent yet another operating system and desktop environment to replace the ones already existing. The advertising industry capturing the web and brainwashing one generation after another of „web developers“ locking in with said web developers seeing the web primarily as an economical niche to carve out and a means for job safety, is what happened. The end result is that the majority of actually interesting information you want to read is on archive.org nowadays, and on „platforms“ when easy self-publishing was the entire point of it.
Yes HTML is stuck being a markup language for casual academic publishing. Starting in 1997, people wanted to add entire new vocabularies, but W3C botched it by focussing too much on „meta“ stuff, subsetting XML from SGML but then not using it for actual emergent text formats apart from SVG and MathML such as blogs, drama, novels, wikis, etc. Instead they diverted into unproven XForms and SemWeb, leaving HTML in an organizational lock for ten years during the forming years such that everything else (CSS, JS) had to bend around HTML inflexibility, finally having the gall to call that failure a virtue (the structure-vs-presentation dichotomy, „semantic“ HTML, tunneling JSON through HTML, etc.).
Actually there was. My web apps can be used in Windows, Linux, Mac, Android, iOS, Meta Horizon OS, etc. thanks to it being a standard that is more or less not controlled or gatekept by a single entity (browser monoculture aside). Java applets died because of it.
You could argue that it wasn't wise to shoehorn interactive functionality in what was essentially a document presentation format, but that's another story. Having documents and applications intertwined is often cited as a drawback, but I disagree with that since we often want to have app-like behavior for parts of documents, or document-like behavior for parts of apps. Think e.g. interactive programming tutorials with executable REPLs and code examples... we have the ability to create books that are alive, and that's simply amazing.
Thing is, the Web platform is what won, and for good reasons. GTK, Java Swing, and other supposedly multiplatform toolkits did not lose just because -- they lost because the Web is objectively better.
HTTP is awesome. HTML is awesome. CSS is awesome. JS is awesome. JSON is awesome. WAI-ARIA is awesome. The whole web stack is awesome.
I feel that all the negative sentiment around it is just because we cannot fathom how much worse it could have been had the HTML5 effort never happened.
To be honest I consider Java Swing better than current "fancy web UI". At least it's more consistent and at least try to match the OS... I loath the "creative bunch" that tries to re-invent the wheel and be all flashy and whatnot.
Every app should try to match to the best possible way native OS. Yes, it's not possible 100% of the way but it would go a long way.
Currently we live in a world led by brainded bunch of "let's care about brand" and try to have same UI on all platforms as if users were switching constantly between windows/mac/linux or between iphone/android... no, they don't. At least in the mobile space they do try to be more native-looking and follow the theme but it's not all that great either.
Also. Java/Swing loose (especially on the desktop) because it was slow at the time and wasn't open like "web". Besides learning curve for the web was easier (hey, you can open web console, write `alert('bam!')` and it DOES stuff, wild!... and then it went downhill from there...
The sectioning algorithm proposed by early iterations of HTML5 mostly solved this and it’s a great shame browsers didn’t implement support for it.
We could have used <h1>s everywhere with Document Outline:
<body>
<h1>top level heading (parent sectioning element is body)</h1>
<section>
<h1>2nd level heading (nested within one sectioning element)</h1>
...
</section>
</body>
Unfortunately, this was never implemented in browsers and was removed in HTML 5.1.https://html5doctor.com/computer-says-no-to-html5-document-o...
Headings are the major way people using assistive technologies can skim a page and navigate around. I think a <header> will still be treated as a landmark, even if it's inside other landmark elements, but it will be nameless so not nearly as useful.
It can be a struggle for some people in some situations to create pages with a heading level hierarchy that accurately reflects the content. Sometimes I think when there's any difficulty, authors should basically give up and follow a simple guideline: have one <h1> that says what the page is about and use <h2> for all the other headings.
The words put inside the headings are far more important than the accuracy of the heading level.
Edit: looks like that’s basically the WAI approach too, in that role=heading will default to aria-depth=2.
Using <header> elsewhere for developer convenience is fine but that's all it is.
Headings are especially helpful for screen reader users are especially helpful but their value for sighted users are often underestimated. Developers think that by putting something in a box and by its styling that people will understand what it is, what it's for, when using a heading to put a name on it would be very clarifying.
and for screenreaders this will work maybe sometimes inconsistently. I hope visual llms solve it for our brothers and sisters with special needs. ( and for webscrapers)
BECAUSE THIS NONSENSE IS NOT SOLVING ANYTHING FOR ANYBODY
I agree that when developing a component, or even a discrete piece of content, you shouldn't have to care about its place in the heading hierarchy of whichever pages it appears on. But someone needs to care.
There's an HTML spec idea kicking around that's currently called `headinglevelstart`. I think the idea is you put it on an element like <section> and give it a value and the heading level of any heading element within is incremented by that amount; use `headinglevelstart="2"` and an <h1> within is treated as an h3, an <h2> as an h4, and so on (I think extending the valid heading levels from 6 to each least what ARIA supports, 9, is along for the ride). It can even be a negative value so an <h2> heading that's typically lots of other pages could be "elevated" when it's by itself on its own page by adding `headinglevelstart="-1"` to a parent.
I don't know if `headinglevelstart` is a particularly good idea or if it will happen but it's definitely an aspect of the web in need of improvement.
As you mention, working with HTML, and even more so CSS, can be a source of frustration. The UX of actually working with them is tedious work. However I can write today that all these years later, the high standards that my mentor held me to (and the project required) helped me to master HTML and CSS in a way that made doing that work less tedious, and easier over time. I was being paid to be educated by an expert - I considered it a great opportunity, and believe I have been proven correct.
In the post Vasilis writes that they told their students the assignment "doesn’t have to be semantic and shit". I consider this a missed opportunity to hold them to higher standards and help the students build a strength that can help them for years to come. More broadly, I believe this to be an example of current generations being limited by their mentors and educators lowering standards, and potentially robbing them of opportunities. Impedimentum Via Est.
Best known are checkboxes that can't be styled. But they're still needed, so they're hidden and overlaid with pseudo elements. Now you already have the box, :before, :after and the label and :checked special style. Oops. Better also load a whole font to even render the check mark consistently.
The select and option elements are also terrible. So terrible in fact that iOS breaks its own guidelines and instead shows a new page with all options listed. Example: Language selection. Then there's the developer experience. Can JavaScript stop a selection? Can I hook up an element handler for change? And so on.
I strive to use the "correct" elements, but they do have serious shortcomings.
(It uses `appearance: none` instead.)
Interestingly, when deadlines and functionality really matter the "look" of a checkbox isn't that important.
Using the correct elements isn't necessarily about doing things "right" for the sake of being right, it's about making things easier for you and your users. Easier for you because usually the right semantics are in place already, and you just need to tweak some colours and styles and get things looking how you want. Easier for your users because the elements will do what they expect when they try to right click, middle click, use a screen reader, etc.
The UX angle makes it clearer that the aria tags or semantic elements aren't the goal in and of themselves.
In other posts about programming languages, you can't write invalid code because the compiler will complain and stop. When the browser fails to render your HTML, one complains about HTML and rants about how it was developed in the 1990s while forgetting that their own programming language might have been developed long before that.
I've been developing web sites commercially for 25 years. I have no such issues making highly performant, modern and cool web sites.
I've read a lot of stackoverflow, did a lot of arcane css, learned a bunch of display:table obscurities, and still every option broke somewhere, UI wise. Presumably, some magic combination of css incantations should work.
But I can't spend 2+ hours on a table, and even if it seems to work, I can't guarantee it will continue to work or break subtly on some edge case. And this is very basic stuff, UI wise. I've setled for div/class soup, gridlayout, and a few aria selectors.
Update: I remember now: The rows were drawn on top of the header. Their background must have been transparent or something.
Now you all must be right: This must have been fixable somehow. Now the application contains 10+ years of CSS evolution, maintained by at least 4 predecessors and a bunch of quick and dirty maintenance hacks. It's a huge tower of exceptions built on exceptions . I had already blow way past my time budget for something I had estimated easy, and creating a table wasn't even the core of the job. So I cut my losses.
I too hate scrolling, what can I do about long tables? Pagination is half the solution.
How to write documentation that fits one screen size, with images and tables?
Independent of whether you agree with that, it is just completely unrealistic to achieve, in a sane way.
Without using 7 levels of nested submenus, which is also horrible UX, it will never be possible to present all features of e.g. Word on my 4.7“ phone screen.
And of course we now have Apple of all companies where they botched that even in native apps (like settings)
Rigid dogma does not make for good UI.
With single-page apps and the like, even with early jQuery, it seems we overload the HTML language to do so much when it's so often just used as a tree of nodes w/ no meaning until you get to a node.
This for example is very wrong if you take accessibility into account:
> Yes, I know that some sectioning elements actually have some UX attached to it. But not that much UX if you compare it to the real interactive elements. Not getting your heading levels right is not at all as destructive as using divs instead of links.
We often forget about accessibility users, not because we don't care about them (well, sometimes that too, I'm sick of hearing "we can't spend that much time on such a small percentage of users"), but because we are not even aware of how accessibility tools make use of the semantics around HTML. We don't live in the "accessibility world" and it's not ingrained in our development practices so it doesn't even cross our minds. We already fail at non-accessible UX (as the article correctly points out; which BTW also affects accessibility) so how can we not fail at providing the means to navigate via tools we don't even use?
I've recently been tasked with fixing a web app to make it more accessible (due to government mandate), and using a screen reader to debug has been an eye-opening experience (no pun intended). I wish every developer tried a screen reader at least once.
For example, do you know how important the different WAI-ARIA patterns are? See for example the alert pattern[0] or how landmark regions[1] (which the paragraph above dismisses as having very little UX) help accessibility users navigate.
Have you ever tried the full-page accessibility tree [2] in the browser's devtools?
There is so much hidden UX that we take for granted as sighted users, such as communicating field set relationships visually (by having related fields be close, or e.g. padded at the same level) instead of providing accessible UX like grouping those under an actual properly labeled `fieldset`.
I know it's not your fault as a sighted user (out of sight, out of mind; goes both ways) but I'm a little saddened by the state of accessibility good practices -- both because they're not taught anywhere and because the platform sometimes fights against us (e.g. as one of the other threads points, manually setting heading levels is a pain in the ass).
Accessibility users should be able to navigate the web too. And not only those with visual impairments -- proper accessibility is not only for screen readers.
[0] https://www.w3.org/WAI/ARIA/apg/patterns/alert/
[1] https://www.w3.org/WAI/ARIA/apg/practices/landmark-regions/
[2] https://developer.chrome.com/blog/full-accessibility-tree
Basically it’s up to the content generator to produce semantically nice html, whether that’s a fancy editor or a widget toolkit. When I use PrimeVue for example, the generated DOM is chock full of ARIA attributes.
Already the first part (HTML as the basis for universal web publishing of all kinds of documents) is quite unprecedented in scope. Did the print world of physical books and newpapers ever produce a global "semantics and shit" paradigm? No. Within the walled gardens of a major publisher or the walls of a monastery reproducing manuscripts there may have been consistently followed rules.
In other words: we never had anything better. The current focus on "apps" is just turning a difficult situtation into a hopeless one.
There might some limited scope for something more rational / pleasant in the world of CMS's, together, e.g., with the adoption of HTMX type technologies. If your pages/documents are derived more or less from a standard schema in the backend then its is quite efficient to develop a corresponding structure of components on the frontend.
When people realise how much functionality you can get for free using semantic tags they get right on board and start seeing html as a tool rather than simply labels that some pedant insists can’t all just be divs.
As for the rest, they look the same now. But HTML is supposed to be future proof.
Suppose, in the future, people prefer emphasised text to slant backwards, definitions to hover holographically, and cites to render directly to your neural link. Or, suppose right now you want to screen-scrape a page and get all the definitions.
That's why I use semantic HTML.
It also gives context to additional ARIA attributes like aria-details[2] because now the screen reader knows that the details are the definition or whatever, and will announce those appropriately.
Using semantic elements allows you to have the proper ARIA roles (and thus the accessibility tree be properly scoped) without thinking too much or polluting your DOM tree with aria-* attributes.
There are also some other semantic-related benefits. E.g. from <dfn>'s MDN page[1] "if you include an id attribute on the <dfn> element, you can then link to it using <a> elements. Such links should be uses of the term, with the intent being that the reader can quickly navigate to the term's definition if they're not already aware of it, by clicking on the term's link."
I know you can already id-link to a simple <span>, but the thing is the screen reader would be able to announce that the link is to a definition so the user is already aware of the link purpose even before clicking it (unsure if any do this, but they could). Or maybe the user agent could build up a list of definitions automatically and allow you to quickly look up them, even if they are not explicitly linked.
Most importantly: you might think that sighted users cannot tell the difference between the default styling of all those elements, but they often can by virtue of what they are visually surrounded with and other contextual clues that are not available while using a screen reader. E.g. `<cite>` is often surrounded by other visual cues that might not be obvious to screen reader users which have a very local and narrow contextual scope (you can only hear elements one at a time, while visual users can see a bunch of context at a glance).
Also, sighted navigation is much faster than navigating via keyboard+narration so the additional affordances really help non-sighted users. Imagine having to wait for a whole paragraph to be narrated to get to some textual clue near the end of the paragraph, or even further down the content... or worse, above the current content (think an <h2>Definitions</h2> for example) which will normally not get visited while you navigate piecewise. It's very hard (impossible?) to read/navigate diagonally with a screen reader. We get so much instant info visually that we take for granted and it's just not there for screen reader users.
Lastly, you can style those differently in CSS even if the default user agent stylesheet does not. E.g., by giving <dfns> a dashed underline or a different mouse cursor. I know you can do that by manually annotating <span>s with classes but the thing is... you don't need to. So you can give additional visual affordances to sighted, but also to cognitively-impaired or partially-blind users too.
[0] https://developer.mozilla.org/en-US/docs/Web/Accessibility/A...
[1] https://developer.mozilla.org/en-US/docs/Web/Accessibility/A...
[2] https://developer.mozilla.org/en-US/docs/Web/Accessibility/A...
[3] https://developer.mozilla.org/en-US/docs/Web/HTML/Element/df...
<dl> lists with their <dt> <dd> elements are fine to use but screen readers rarely convey their roles.
a11ysupport.io is not comprehensive and its volunteer data is not kept current but it still offers a sense of the divide between what's theoretically possible and what actually happens.
That leaves a long tail of "specialized" HTML consumers and usecases, such as screen readers, niche search engines, open source projects or scientific projects that actually would benefit from consistent, widely-used semantic HTML (to an extent), but don't have the market power to push the world in that direction.
However, those still have the "founding vision" of HTML on their side, that browsers rely on for their brand reputation. So browser vendors can't simply say out loud "look guys, you lost. HTML today is for showing stuff in a browser and running javascript and nothing else, deal with it".
The result seems to be that the "semantic" people get to claim the "moral" victory of how HTML "should" be. They are encouraged to spread their vision at countless web Dev conferences, under the enthusiastic support of the browser vendors - while they are doing absolutely zero to support that vision in actual browser implementations.
just do what ever works. non of this matters. its just talking points by people that wanted to stay relevant.
as soon as I started to ignore these kinds of people i suddenly became able to just make things.
thanks for the baseless assumptions about me with moralistic undertone
spent 5 more minutes on this yapper. no code examples btw. just one long effort post full of yapping.
I should write an article on the "UX of yapping" - at least include some images or code samples.
crazy to think that anybody who does not care about "semantic html" clowns only ever uses divs.
I probably write more "semantic html" just by accident. no i am not going to sprinkle useless attributes into my code. I am good to go already.
Semantic HTML is the wrong paradigm entirely.
people still riding this horse are yapping yapping fr fr no cap