Tiny Glade: How Could They Do This? [video]
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I remember being mindblown, a few years back, by procedural generation talk by Anastasia Opara (one of the creators of Tiny Glade, ex-Embark) - and by her rust library for procedural generation: https://github.com/EmbarkStudios/texture-synthesis
I think this concept can be expanded even more, I'm sure we'll see even more of this.
Congrats on the game!
Copy & paste is one of the top desired and requested features, or perhaps a blueprint library, would take it up another notch.
https://www.reddit.com/r/TinyGlades/ to see what people are building.