It's also ... not an awful lot like CS at the moment. Mostly the size and complexity of the map.
It's also ... not an awful lot like CS at the moment. Mostly the size and complexity of the map.
for audio/visuals the game is currently pretty basic because I am not wearing all the game development hats, and 3D graphics/audio/animation is not my favorite things (but PR queue is open if anybody is interested), but it can be scaled to more complex map, I actually convert old "real" dust2 map to this game a _year_ ago and record video of playing it https://www.youtube.com/watch?v=aIBVGZanVvU
Can't see how that trade mark could stand against a challenge (in UK/EU)?
See eg Art.4, Art.7(1)(c) of EUTMR.
IANAL, these are my personal opinions and unrelated to my employment.
I am also not a lawyer, but I would not like to step into a trademark dispute just because it 'seems perfectly fine'.
Albeit in this case you're most likely to just get a cease and desist rather than getting sued.