Lots of people have already left Premiere and AE for Resolve. If Apple offers Photoshop and Illustrator alternatives it will remove the need to pay for the Adobe subscription for a lot of Mac users (that will probably be the case for me).
Lots of people have already left Premiere and AE for Resolve. If Apple offers Photoshop and Illustrator alternatives it will remove the need to pay for the Adobe subscription for a lot of Mac users (that will probably be the case for me).
By composition tools I mean the layer, channel, and layer effects tools. Layer effects/adjustments and masks make for easy compositing and live readjustment. It's the live nature of these features which is helpful because you're having to constantly refine the look of things based on a client's feedback. Photoshop manages to handle all sorts of layering while still providing color correct output.
It's not glamorous but it's important and most supposed Photoshop competitors over the decades fail at it. Some tools do many of the same things but I don't know of apps that can do everything Photoshop does it that space.
It's fine to snipe at Photoshop users that only have very basic needs for which Photoshop is overkill. I don't do anything graphic design anymore so Pixelmator and Affinity Photo have my needs covered. I purchased both and they've been well worth the money. But if you want to actually go after professional Photoshop users, not just incidental users, you really need 100% of Photoshop's functionality. Otherwise you'll miss a must-have feature that some designer requires for their workflow.
As much as I've enjoyed Pixelmator it's not even 50% of Photoshop's capabilities. It's not even on par with the decades old Photoshop 6.
OTOH it could very well be that Apple intends to invest into Pixelmator and make it a pro app.
Time will tell.
I'm grandfathered in with a 30$ a month deal. I rarely use Photoshop/Lightroom and the PDF editor.
If I had to pay the full 60$ a month I'd cancel.
and now Rive is really taking the 2D world by storm
Everyone around me has moved on from Premiere and Final Cut to Resolve.
AE is objectively a more powerful solution for motion graphics than Fusion. But OTOH it's super convenient to have it all in a single app and for many projects (probably most video projects) you don't need more than Fusion.
> What I typically hear is advertising is Premiere, Hollywood is Avid
Yes, for editing, but AFAIK Resolve is quickly becoming the king for grading.
> it seems like it's not sophisticated enough to compete with Nuke, and not a great fit for the motion graphics/2D stuff that AE excels at
It's true but OTOH many projects don't need all that sophistication and you can't beat the convenience of doing it all inside a single project/app (editing, grading, vfx, motion, sound).
I'd also emphasize that node-based compositing is more suited to VFX and layer-based compositing to motion graphics.
Adobe is probably popping open a champagne for every cross-platform Creative Cloud competitor that gets mothballed with Apple's capital. If Microsoft acquired Affinity next, the Adobe offices would look like a disco ball for a week.
Maybe I’m in some sort of bubble.
More recently (2017ish), I was on Windows 7 for another stint at graphics.
Maybe I've just had the misfortune that others have been able to avoid??
Statistically speaking there was no "most developers use this", but the closest OS offering was Windows at 45%.
Given Apple's poor performance on the OS side the past few years I'm not sure the hardware has managed to keep users on their side anyway; they even lost DHH very publicly not that long ago... So the numbers might be even worse now.
Edit:
In the latest StackOverflow survey 31.8% of developers report using MacOS (for personal and professional use), 57.9%/47.6% for Windows (personal/professional use). So both MacOS and Windows are eating into Linux's share at the moment, with Windows offering them to instead run Linux inside of Windows.
Another point is macOS has a significant market share in the creative industries. Personally I know zero designers/illustrators using Windows. My hunch is Mac users represent probably 50% or more of Adobe users.
They have already been acquired (by Canva) earlier this year.