And yours, Games. Sony, Nintendo, are we really saying the country that makes PlayStation and Nintendo's is 'bad' at software?
And, Didn't someone in Japan make the Ruby language?
I need to go back to the other post and re-read to find, where is the 'bad' software? How are they categorizing Japanese software as 'bad' compared to any other country? Was it just because US Silicon Valley has had a few bigger startups in general? Is that really a good benchmark?
I think the "design to meet spec, not to anticipate users needs" philosophy is also apparent in the game design. Western RPGs are characterized by their sandbox/do anything capability. Create a character, choose your class, pick your allies, kill any NPC, choose your ending. Japanese RPGs are structured with predefined characters, class roles (with a bit of customization sometimes), narrative, and ending (and maybe a "bad ending" if they want to punish you for not doing all the side quests).