Why are you trying so hard to market your 9 year-old's project on multiple aggregators and leaning on his age to do it?
As a parent, is fame really something you want for him?
As a parent, is fame really something you want for him?
The feedback received has been incredibly valuable. Not just for improving the game, but also for sparking conversations at home about game mechanics, color balance, coding standards, and even broader concepts like design and flow.
Ultimately, I'm showing him how we do things in the real world - build it, write about it, make sense of the feedback, and iterate.