Well, I have CI builds or deploys that take 10m, but I don't see how that would give me time to write games in such small increments.
2-10m is actually my "dreaded" time for feedback loops. Much less than that, and you just wait. Much more than that, and you schedule something else to do, with a reminder.
But in that frame, you can't really wait, you can't context switch productively..
... which ends you on HN, commenting on articles about people who wrote the most used software in the world (solitaire & tetris) _while compiling the second most used software in the world (a popular OS)_...