The point is that once you throw a moderately complex problem at it, you’ll typically get something that at least subtly wrong. So now instead of having fun coding, you’re rather debugging hundreds of lines of „someone else’s” code.
Heavily disagree; with guidance, these AI tools can solve problems that otherwise require in-depth expertise. Someone ported the HD version of my game[0] to MacOS using GPT with no prior graphics knowledge.
Exactly. If you just throw things at it, it will fail. You have to break down the complex problems into sets of simple ones (for now). Then it can shine.
Sure, and at no point did the author say "look at how this thing solves complex problems for me". They wrote about how they use these tools to build neat side projects that they otherwise wouldn't have time to build. That's worthwhile.