Most good monitor reviews of high Hz displays (eg: 120Hz+) take fast photographs of moving objects (typically from Blur Busters' 'Test UFO' web page) to demonstrate how good or poorly a monitor handles fast moving content.
One technique of significantly improving motion clarity is inserting frames of pure black in the display output (aka BFI, black frame insertion). A downside is some are sensitive to this where it causes eyestrain.
This CRT beam simulating shader is said to be similarly effective to BFI at improving motion clarity but with the benefit of reducing eyestrain. However from what I understand the current version is limited to simulating a lower Hz display and requires a higher Hz monitor.
All this is distinct from the kind of in-media motion blur that can be enabled in games or seen in recorded video. It's instead about the monitor not being able to render fast moving content clearly enough which leads to non-crisp output frames.