I'm working on multichannel playback, I've had some experimental success, and plan on adding it into the next update. it just needs more testing on a range of audio interfaces etc.
Currently it only exports/plays back in binaural stereo
Currently it only exports/plays back in binaural stereo
So right now, is it possible to make something in Audiocube and export it to native spatial AirPod sound ?
Currently I believe apple spatial uses some kind of 5.1 or 7.1 format audio files mixed with a binauralizer to distribute on headphones. I’m building a method to export in surround formats but it needs a bit more research. Currently it exports as a binaural wav that sounds very 3d, but I’ll look more into apple Spatial Audio as I haven’t researched it much