IT doesn't have to be that way. Ideally we'd stream the data (whether compressed or uncompressed) directly to the other end. There are standards for this but, well you know how standards are: so many to choose from.
In hindsight I think lossy compression of telephony was a mistake. It's 64 kbps for classic narrowband. GSM and other early digital cellular technologies could provide perhaps 5 - 10 kbps per handset and voice just had to be crammed into that. It made sense in the early 90s in that one application. It makes little sense in other applications, either then or now.
The long distance network of the late 70s into the early 00s was mostly uncompressed digital PCM, while the local loop was analog. The result was a basically distortion-free channel from about 200 to 3 kHz. Oh, and it was mostly synchronous too, so the delay was generally under 100 ms even cross-continent. You used to be able to immediately interrupt the person while talking just as in an real-life conversation. Some telephony systems running over packet-switching with buffering end up with such significant delays in practice that you have to take turns like it's a walkie-talkie.
Luckily, at least on my phone, when I attach a bluetooth headset, I can still get full duplex audio through the headset
I'm from Iowa, a state where that made lots of money, globally, for decades.
I think it’s basically true.
If I call with Signal or Skype or something, usually the audio is pretty clear, and doesn't seem to crappy to me. Even "regular" phone service on my iPhone seems to be pretty clear to me.
You could argue that it's "too" clear I suppose, but I don't really think it's a bad thing personally.
(I've recently switched to using my headphones over audio jack again, and the problem persists, so it's not the Bluetooth headset profile - though in general, when HSP kicks in, the audio quality goes to the gutter.)
https://en.m.wikipedia.org/wiki/Full_Rate
> The quality of the coded speech is quite poor by modern standards
> The codec is still widely used in networks around the world.
we got "HD" sound, but latency is still there for phones we got energy efficiency for LED, but it's blasting us with blue light (i got some chicken light bulbs lol) we got keep warm and scheduled cooking for rice cookers, but it's tainted with PFAS coating and still don't taste as good as kamado-san
makes me wonder what other inventions that beat the old in every possible way.. silicone chips i guess?
Hell, you can still rig a physical handset to work with bluetooth + cellphone and it'll guaranteed sound terrible.
EDIT: phrasing, wording.
As someone who had to make sure that call audio was properly processed on a phone I worked on to make it match today's standards, I can say without hesitation: it's all three.
The codec you get can vary from okay to terrible; the way mobile phones are built these days requires you to do echo cancellation; and the environment phones are used in requires you to do noise reduction.
Just disable audio processing on your phone, feed the network with raw microphone input and notice the complaints from your interlocutors. I've been there :)
Something's gone badly wrong in your memory; landline phones intentionally drop important vocal frequencies and automatically prevent everyone from sounding like themselves. Cell phones don't do that and have always had much, much, much better audio than landlines.
I experience these problems even even both of the participants are at home using WiFi calling.
I have been lamenting this problem for ages.