Then of course you have to wait for the damn thing to sign in every time you want to play the game "Connection failed, do you want to retry?"
Then of course you have to wait for the damn thing to sign in every time you want to play the game "Connection failed, do you want to retry?"
Honestly, about 1 in every 2-3 games I play I find myself wondering why I didn't just pirate it to begin with. When your software has the kind of extra "features" that make your user base actually consider downloading a cracked, illegal copy after buying the real deal, you know you've royally fucked up somewhere along the way.
Meaning: I feel your pain, brother.
On the other hand, the Batman: Arkham Noun games [2,3] list SecuROM in 3rd party DRM but not GFWL. I'm told that these games are both GFWL titles.
I don't know what's going on there, but it looks inconsistent.
[1] http://store.steampowered.com/app/97100/
Perhaps it is not listed if it is only used to enable "social gaming" but DRM is done by some other software.
> Online play requires log-in to Games For Windows – Live
So I guess it's in the DRM list if you need it to play singleplayer, and in system reqs if you don't. Seems fair, but I'd still rather have it be consistent. No reason S8 couldn't list it in both spots.
Which is why I say it's usually a crap shoot. :(
EDIT: In terms of Tom Clancy's Ghost Recon Future Soldier specifically, it doesn't mention Uplay anywhere on the Steam store page at all. It's like "surprise! This 3rd party launcher / DRM / rootkit comes with it, absolutely free!"
Not only did it fail to log me in the first time and totally dropped my first hour of gameplay, but I ended up having to reset a password and spend over half an hour trying to get Arkham City and GFWL live to work together.
I lost over 1.5 hours of time to that bullshit, and a pirate would have lost 0 hours.
I am ONCE AGAIN bitten in the ass for being a legitimate customer instead of a dirty pirate.
Proponants of the walled garden 'App Store' model point out how it's good for users, since it's more secure. Well, is this a case for that? Will the closed app store model step up to the plate now?
Or is the walled garden no better for users, but much better for the sellers of software?