Also:
- Wow but the moon is 3D. Like, when we see shots of Earth, the ground always looks so flat, but the depth of the craters and the heights of the ridges is really, really amazing to see
- ...KSP did a really good job mimicking the real thing
Also:
- Wow but the moon is 3D. Like, when we see shots of Earth, the ground always looks so flat, but the depth of the craters and the heights of the ridges is really, really amazing to see
- ...KSP did a really good job mimicking the real thing
Pro-tip: the full moon isn't so fun to look at, you want some level of crescent moon so you can avoid getting overloaded on the brightness.
(You can also stay up for a few hours and actually observe Io revolving around Jupiter, I think it takes most of the night to get 1/4 of the way around. Pretty obvious revolutions when you keep observing throughout the night.)
> The terminator is where you'll see the most pronounced shadows cast by the lunar features like craters, mountains, and valleys. This is because the Sun is at a low angle relative to the lunar surface, emphasizing the topography and allowing you to see craters and other features in sharp relief
The pic with the shadow of the lander is really close to what you get out of KSP when you first land on Mun or Minmus. Really really cool. Congrats to everyone who made this happen!
Yes. That flyby video looks almost like taken straight from KSP - the only thing that made my mind stop feeling like I'm watching a Mun landing, was the light reflecting off the metallic surfaces of the actual lander - it looked too computationally expensive for a videogame.