No, it is called the GL 4.2 core profile. GL 4+ core profile is a superset of GLES2. It does not include any of the stuff left behind from GL 1.x days.
GLES2, and Big-GL3+ have the legacy graphics features removed but the API is still horrible. More on this in my other comments in this thread.
http://www.jwz.org/blog/2012/06/i-have-ported-xscreensaver-t...
In any case, I submit to the opinion of experts - my experiments with OpenGL have been simple and, when I attempted anything more complicated, they resulted in much more frustration than learning.
fixed that for you.
I think what you meant is that OpenGL ES may one day be more popular and more used than the "full OpenGL", because there are a lot more mobile devices + WebGL.