id Software writes all of it's games using OpenGL, and they always create state of the art engines
[1]http://news.ycombinator.com/item?id=2313661
[2] http://www.maximumpc.com/article/features/e3_2008_the_john_c...
http://www.tomshardware.com/news/john-Carmack-DirectX-OpenGL...
I do all my graphics work in OpenGL, but I'm aware of its shortcomings.