Here's the best example of text display I've ever seen on a vector display
https://www.youtube.com/watch?v=nJv94FPRddA
where you see about 60 "words" on the screen albeit with variable size and other effects you wouldn't see on computer displays at the time. The lines would be short on a full screen of word processing text but the total length would add up to more line than you'd see in those kind of games.
I'd imagine you'd need a huge display list though for large amounts of text, 10 points per char and probably more like 10 bits than 8 bits worth of coordinate though you could probably store deltas to get it down to 8 bits in the display list. That gives you a 40kb long display list for 2000 which is most of the address space of an "8-bit" computer though you could fit BASIC in the remainder of one. Thus it's interesting to think of something like the character generator ROM or something that could draw circles or Bezier curves. Sorry, but I like to geek out about old-school display controllers which have an astonishingly high parts count like
https://en.wikipedia.org/wiki/Cromemco_Dazzler
unless they include an ASIC. People making retrocomputers today struggle to build display controllers that don't live on an FPGA or a microcontroller (ESP32 is fast enough to do something like "cheap video"
https://archive.org/details/Cheap_Video_Cookbook_Don_Lancast...
with high end performance for a 1980s home computer.)
Fun fact: at the end of that video, the default high score list includes me! I'd forgotten this, so thanks for the bump to find this.
https://en.wikipedia.org/wiki/Tektronix_4010
which I think you could have made a word processor for even though it couldn’t scroll. I remember drawing charts on it though, not looking at a lot of text. I think the one I used was side-by-side with a WYSE terminal that was VT-something compatible.
https://www.gamedeveloper.com/design/a-history-of-gaming-pla...
> The system got its start in late 1980, when one of the hardware designers at Western Technologies (Smith Engineering), John Ross, had a light bulb go off -- or, to be more precise, a surplus one-inch Cathode Ray Tube (CRT).
> Western Technologies redesigned the system as a tabletop, and later that year General Consumer Electronics (GCE) licensed it for production -- though now with a nine-inch screen.
More of that history here https://www.vectrex.be/vectrex_jay_smith.html
https://en.wikipedia.org/w/index.php?title=Cinematronics&old...