Would Blender have taken off as fast if Maya had a free tier? I doubt it.
Would Blender have taken off as fast if Maya had a free tier? I doubt it.
When a new project comes along and we need to make a technology decision we will, as a matter of due diligence, reach out to all the relevant vendors. But there is an "existing experience in team" evaluation criteria for these technology decisions, and the "contact us" vendors fail miserably there - their tech needs to be extra impressive to overcome that hurdle.
This is why Microsoft never seriously pursued piracy of Windows and this is also why Windows was never a market leader on servers. This is why Postgres won databases even though it’s clearly an inferior product to Oracle, MSSQL and DB2. This is why CUDA is the defacto standard in GPGPU. This is why every saas business must have a free tier. Etc.
Postgres won out because it was better than the others considering the money you pay and the features you (in the end) don't need or couldn't afford with the others. If it just were down to learning, MySQL/MariaDB would have won. Back in the days, everyone knew MySQL, nobody knew Postgres.
With CUDA, it also isn't what people know, it rather is the existing heap of software that only runs properly, quickly, efficiently in CUDA. People buying Nvidia cards and CUDA-based software don't care about CUDA and don't know any CUDA, they are usually higher level, but the availability of software is what drives the popularity there.
With CUDA, you're even highlighting my point:
> the availability of software is what drives the popularity there
Like, there isn't anything more to it. That's all that matters. Again, a free, good enough product that evolved into a best in class software and hardware package together with a generation of GPGPU developers who don't know and don't really care about anything else.
I've over-interpreted the quotation in your post about what people have learned to mean that it is only about the tools you know, nothing else. In hindsight, I should have read your post more carefully.
Oh, also, MySQL just updates in place without bitching. Postgres wants you do install both versions side by side and migrate the data directory. That is annoying with docker.
Also, vacuuming.
But indeed. MySQL's great weakness and great strength is that it's a somewhat limited SQL engine over a variety of storage backends. It can not be too smart, due to the sheer variety of what it supports.
The side effect is that it is quite predictable.
1: ”For-Profit (Creative) Software” by EndVertex https://youtu.be/I4mdMMu-3fc
The video literally starts off by complaining about how expensive the software is while simultaneously talking about how heavily she invested in learning it in college (knowing how expensive it is). And then, for some reason, she says that her instrument was taken away from her (the conditions were transparent from the very beginning).
Furthermore, after graduating from college, when it became obvious that studying expensive software had been a huge mistake, what does she do? SHE STARTS TEACHING IT! Thus moving from the category of victim (doubtful, but okay) to the category of part of the problem.
IMHO what really killed Maya wasn't necessarily Blender itself, but Autodesk's strategy of first becoming a defacto monopolist in the area of commercial 3D software and then tightening the subscription screws on their existing users. Of course that strategy doesn't work when there's a free alternative to migrate to.
They might as well not have bothered.
This was years ago, so I may have misremembered.
Maya's own success was heavily based around a cheap license for students. IIRC it was only about $100, as opposed to nearly a grand for the professional license.
I will add: and Mac.
20 years ago every designer I knew were using Photoshop, Flash, Fireworks. Those were taught in universities. Some designers I work with started there. Today I know exactly zero designers using those.
Sure there is XD but Adobe is merely playing catch up here. I have worked with a single person who uses it, and it was right before they were transitioning to Figma.
It is also funny seeing some co-workers (including designers!) using Photopea instead of Photoshop.
Figma is the champion to look out for, hence why Adobe tried to acquire them.
Figma pretty much replaced it overnight.
To put this in perspective, in Portugal that would be about two months salary, assuming running expenses, where minimum wage is about 800 euros, and top jobs in IT pay around 1 500 euros after taxes.
Everyone that owns a Mac tends to buy them in on credit, or with bundles with their mobile/cable operator, which are anyway credits in disguise.
In Latin America... The last Mac I bought there was about half of my IT salary there, but that was 2012, a couple years before I left. So it was ok for companies to purchase them. Today? Probably not... I don't even know anyone who's still there and working for local companies.
> But they really want to give away the development tools. Through their Empower ISV program you can get five complete sets of MSDN Universal (otherwise known as “basically every Microsoft product except Flight Simulator“) for about $375. Command line compilers for the .NET languages are included with the free .NET runtime… also free. The C++ compiler is now free.
https://www.joelonsoftware.com/2004/06/13/how-microsoft-lost...
DevDiv nowadays is much more than .NET and C++, and not always takes decisions into .NET favour, see Typescript rewrite decision.