And you'd be wrong. I, for one, enjoy the process of handcrafting the individual mechanisms of the systems I create.
And you'd be wrong. I, for one, enjoy the process of handcrafting the individual mechanisms of the systems I create.
I like programming, I do not like coding.
To be honest I'm more annoyed by having to repeat three times parameters in class constructors (args, member declaration and assignment), and I have a macro for it.
The thing is, most of the time I know what I want to write before I start writing. At that point, writing the code is usually the fastest way to the result I want.
Using LLMs usually requires more writing and iterations; plus waiting for whatever it generates, reading it, understanding it and deciding if that's what I wanted; and then it suddenly goes crazy half way through a session and I have to start over...