The computation code becomes effectful, but the effects are visible in types and are limited by them, and effects can be implemented both with pure and impure code (e.g. using another effect).
The effect can also be abstract, making the processing code kinda pure.
In a language with unrestricted side effects you can do the same by passing a Writer object to the function. In pure languages the difference is that the object can't be changed observably. So instead its operations return a new one. Conceptually IO is the same with the object being "world", so computation of type "IO Int" is "World -> (World, Int)". Obviously, the actual IO type is opaque to prevent non-linear use of the world (or you can make the world cloneable). In an impure language you can also perform side-effects, it is similar to having a global singleton effect. A pure language doesn't have that, and requires explicit passing.
In the case above, where I constructed a really long string, it depends on the type of string you use. I used lazy Text, which is internally a lazy list of strict chunks of text, so that won't ever have to be in memory all at once to print it, but if I had used the strict version of Text, then it would have just been a really long string that had to be evaluated and loaded into memory all at once before being printed.
What happens if there are multiple steps with logging at each point? Say perhaps a program where we want to:
1) Read records from a file
2) Apply some transformations and log
3) Use the resulting transformations as keys to look up data from a database and log that interaction
4) Use the result from the database to transform the data further if the lookup returned a result, or drop the result otherwise (and log)
5) Write the result of the final transform to a different file
and do all of the above while reporting progress information to the user.
And to be very clear, I'm genuinely curious and looking to learn so if I'm asking too much from your personal time, or your own understanding, or the answer is "that's a task that FP just isn't well suited for" those answers are acceptable to me.
> if the program were running and the system crashed half way through, we'd still have logs for everything that was processed up to the point it crashed
Design choice. This one is all IO and would export logs after every step:
forM_ entries $ \entry -> do
(result, logs) <- process entry
export logs
handle result
Remember, if you can do things, you can log things. So you're not going to encounter a situation where you were able to fire off an action, but could not log it 'because purity'.No, that's okay, just be aware that I'm not an expert in Haskell and so I'm not going to be 100% sure about answering questions about Haskell's evaluation system.
IO in Haskell is also lazy, unless you use a library for it. So it delays the action of reading in a file as a string until you're actually using it, and in this case that would be when you do some lazy transformations that are also delayed until you use them, and that would be when you're writing them to a file. When you log the transformations, only then do you start actually doing the transformations on the text you read from the file, and only then do you open the file and read a chunk of text from it, like I said.
As for adding a progress bar for the user, there's a question on StackOverflow that asks exactly how to do this, since IO being lazy in Haskell is kind of unintuitive.
https://stackoverflow.com/questions/6668716/haskell-lazy-byt...
The answers include making your own versions of the standard library IO functions that have a progress bar, using a library that handles the progress bar part for you, and reading the file and writing the file in some predefined number of bytes so you can calculate the progress yourself.
But, like the other commenter said, you can also just do things in IO functions directly.