You can have microsecond updated, once the connection is established you can stream. Regardless of your latency.
Say your ping is 100 (units are irrelevant here). It will take you 100 before you see your first byte but if the server is sending updates down that connection you will have data at whatever rate the server can send data. Say the server sends every 10.
Then you will have updates on the client at 100 110 120 130 etc.