I agree with the first 2 sentences, but not the last. Everyone and their grandmother knows size and bulkiness are big blockers to VR/AR adoption. But the reason we don't have an Apple Vision Pro in an eyeglasses form factor isn't an issue of design, it's an issue of physics.
Meta seems to have decent success with their Ray Bans, which can basically do all the "ask AI" use cases, but true VR/AR fundamentally require much bulkier devices, most of all for battery life.