Try the game 9:05 by Adam Cadre [0]. It's one of the easiest (and best) non-trivial text adventures. Some models are able to reach the first or even second ending.
My suggestion concerns the poor performance DougHaber mentioned: if 9:05 can’t be solved, something else must be wrong with his experiments.
I’ve tried three dozen games, and it’s still hard to find ones suitable for LLM benchmarks. With non-linear complex text-adventure games, my guess is, that they get stuck in an endless loop at some point. Hence, I just test the progress in the first hundred steps.