Valve confirms credit card companies pressured it to delist certain adult games
pcgamer.com
pcgamer.com
Some of these games seem completely abhorrent, and probably illegal in more restrictive jurisdictions, but not the United States. And I've not seen any suggestion they're funding terrorism or something. So I'm perplexed.
[1] https://www.eff.org/deeplinks/2020/12/visa-and-mastercard-ar...
[2] https://www.newsweek.com/why-visa-mastercard-being-blamed-on...
[3] https://scholarworks.iu.edu/dspace/bitstreams/761eb6c3-9377-...
What could possibly hold enough leverage that Visa would jeopardize their sweet gig as an ideology-neutral, essential piece of American infrastructure siphoning 1-2% off of every dollar of consumer spending?
And, as I said, attempt to apply pressure on a payment network, in order to apply pressure on its customer, in order to apply pressure on their customers... well, I think it's pretty obvious why this is a problem, and that things are not supposed to work this way.
Since they ran a campaign to ban GTA V from stores I can say for sure they are not stopping on fringe content like eroge porn shovelware.
I have been privy to two specific instances where pressure to either ban or reject providing support for specific content was handed down from beyond the executive level at a major financial network player that my client was doing business with.
[1] https://www.vice.com/en/article/group-behind-steam-censorshi...
Visa being responsible for CSAM isn't a theoretical lawsuit they're afraid about. (2022)
Here in Europe, sex is a normal part of human life. Not a center of everything, nor a sin to be avoided. Sex art is normal. Sex games are fine. There are no moral crusaders here, because sex is moral. We tell sex jokes at work and nobody faints. We are constantly perplexed why American culture is so different from other Western cultures in that regard.
People keep saying "Puritans" like it answers all questions, but Puritans were hundreds of years ago. We had our own share of people with peculiar attitudes back then. Today is 2025, not 1785.
But often time such campaigns are waged by former victims of trafficking. It's well documented that trafficking, prostitution and pornography are closely interlinked - this modern notion of a fully liberated "sexual worker" controlling their careers, choices and finance is substantially a fiction of the pornographic industry. So there is real merit în the anti porn stance.
Of course, once the camping is set in motion, it takes a life of its own, that has nothing to do with the concerns of the victims and more with prudishness; the religious circus will join hands and demand the removal of synthetic pornography etc.
Punters run a lot of chargebacks on casinos, and people whose spouses catch a XXX video or game on their card statement will lie and run chargebacks too.
In the case of Valve, a lot of chargebacks would drastically increase the processing rates demanded by the payment providers for all transactions across the board, not just those related to adult games.
There's probably a great market opportunity here for a game store focused on adult games and willing to take on that risk.
Compare https://en.wikipedia.org/wiki/Operation_Choke_Point .
Somehow, it's forbidden for the government to oppress pornographers directly, but it's perfectly fine to impose legal sanctions on banks who maintain business relationships with them.
I don't understand this claim. Steam doesn't list specific games on credit card bills- why would chargebacks be higher for a bill that says "9.99 - STEAMPOWERED.COM (WA)" than for one that says "9.99 - STEAMPOWERED.COM (WA)" just because the latter was used to pay for Undertale and the former was used to pay for Sex Simulator 25?
If there is a market opportunity, it's probably in a processor for debit-based transactions that are harder to reverse. But then that makes fraud harder to combat, and one of the reasons everyone loves credit cards so much is because consumers are far more confident to buy from random shops if they know they can always get their money back if the shop scams them.
So - this whole system's lucratively is entirely predicated on easy credit and low risk meaning low fees. Anyone who wants to play in the mud that's leftover by these companies taking the good business are inherently playing a low margin risky game.
You might think I'm defending the multibillion company but here comes the catch: all of this is expensive so when you are doing something funky even though not illegal they just cut you out. You are a small dev or merchant and it's not worth running a whole monitoring apparatus over your activities.
Then we get into this situation where borderline cartel activity like this happens and we have a sort of shadow government enacting their own regulations. This raises some eyebrows dont you think? It will probably continue until governments realize this is happening.
Mirrors what Marc Andreessen said on Lex's podcast.
The problem isn’t just regulatory overreach, it’s delegated enforcement w/out accountability.
Financial institutions are now playing judge and jury, not because they want to, but because the cost of scrutiny or punishment is too high.
It’s soft censorship by infrastructure...
I really wish we had a push for payment neutrality. Financial transactions are infrastructure and infrastructure should be dumb and neutral. Why does everyone have to suffer slow and expensive transfers just to maybe occasionally catch some bad guys (and they're not actually caught, just mildly inconvenienced)? And of course once you're already doing it, there's inevitably overreach, as evidenced by Visa here.
And before someone chimes in about how crypto will solve this: yes, crypto has already solved this for the criminal class. But most of the rest of people still have to suffer all the fincrime policing every time they move money or pay for something.
It’s hard to say that it’s ok to profit from someone else’s crime.
If I sell you a bike cheap, no questions asked, then you ought be as culpable as me as you don’t have reasonable doubt that it’s stolen. Etc.
This can be weaponised. The lobbies go after visa and Mastercard etc by giving the company “proof” that same transactions are very illegal, eg leaks or underage or duress etc. This forces them in the position of being complicit which means they have to step back.
Maybe is time to do a reboot of the economy, what about everyone goes to the bank and withdraw all their money, and when everybody has his money, we put the money back in the bank? Would be funny to see how banks would react :)
Why would you consider those abhorrent while games where you can slaughter people, or commit all kinds of crimes like any random GTA, are widely considered normal?
I'll never understand American morals. What's clear is that we need non-US payment processors so that the values of a given culture aren't imposed worldwide.
However, that's clearly not all that's going on -- it doesn't seem like the government is still doing this.
Generally no, but they exist in a regulatory morass where it's impossible to do what they do without arguably or perhaps technically being in violation of hundreds of regulations at any given time.
The US government then uses their power to selectively enforce the voluminous mess of bad regulations to coerce parties to undertake actions which it would be flatly illegal for the government to perform directly such as cutting off sexually explicit content from payment rails.
e.g. https://en.wikipedia.org/wiki/Operation_Choke_Point
The practice isn't limited to payment processors but they're a particularly good vector given the level of regulation they're subjected to. Choke Point (and Choke point 2) are just specific examples of a general tactic to end run around the public's rights that has been used by the US government for decades. In most cases the abuse isn't so well organized that it has a project name you can point at.
Congress and the whitehouse leaning on social media companies to suppress lawful opinions on covid policy is another example of that kind of abuse that has received some public scrutiny. Most cases, however, go without notice particularly since the ultimate victims of the actions generally have no way to know the cause.
Payment processors ban many things that are completely legal, even foods and dietary supplements. It's ridiculous. They have too much power.
It definitely sounds like Christian morals being forced on us.
US courts are too easy to use as a tool of abuse.
> anyone with a bone to pick could sink you in legal fees and proceedings at a whim
This is FUD, not reality. While it’s “possible” for anyone in any country to try to sue, it simply doesn’t happen in the US more often than elsewhere. The relatively high number of US lawsuits are filled with corporate litigation, contract disputes, bankruptcy filings, car accidents, and appeals, among many other things, and not people suing each other for minor grievances.
“Coffee spills, Pokemon class actions, tobacco settlements. American courts have made a name for themselves as a wild lottery and a money machine for lucky few lawyers. At least in part, however, the reputation is unfounded. American courts seem to handle routine contract and tort disputes as well as their peers in other wealthy democracies.
“More generally, Americans do not file an unusually high number of law suits. They do not employ large numbers of judges or lawyers. They do not pay more than people in comparable countries to enforce contracts. And they do not pay unusually high prices for insurance against routine torts.
“Instead, American courts have made the bad name for themselves by mishandling a few peculiar categories of law suits. In this article, we use securities class actions and mass torts to illustrate the phenomenon, but anyone who reads a newspaper could suggest alternatives.
“The implications for reform are straightforward: focus not on the litigation as a whole; focus on the specifically mishandled types of suits.”
http://www.law.harvard.edu/programs/olin_center/papers/pdf/R...
As for the morality angle though, while I definitely agree that these companies' main motivation has to be increasing revenue and profit, and that their only reason for doing anything is cost-driven; you never know what middle-manager who is swayed by what belief is actually making these decisions. So as much as the monolithic goal of the organization is more money, there are still emotional (and financially fallible) people pulling the levers.
There are also large anti porn lobbying groups applying pressure to the payment processors, so that angle creates costs in a different way.
This is a solvable geo regulation issue, solvable like many other geo regulatory issues
There isn’t. Even worse, there’s no legislation prohibited them from doing so.
Payment processors (eg: Mastercard, Visa) are the ultimate deciders of whether you can sell something online or not, regardless of whether it is legal.
They haven’t just blocked adult content, they’ve also blocked non-profits with which they disagree in the past.
We need much stronger legislation around this. Private entities shouldn’t be capable of deciding that a given organisation can’t charge online. Only institutions which represent the public’s interests should have this level of influence.
They claimed it as their own victory on X this week.
From the monk in the monastry to Turing hyper-focused on an enigma there is clear line. Its a ugly recipe, but its working, unlike all those other societies out there, who are currently eating themselves. A judge doesn't dress like a priest for no reason.
Sexual caste slavery or anarchy- thats the choices.
People can also buy TV shows and movies in which their content is far more grusome and disturbing than the video-games targeted by the activist groups putting pressure on payment processors.
I noticed someone else posted a list of other groups, but another one is called "Collective Shout", who censors their own ads because their subject matter is considered harmful.
Based upon what evidence?
And the legality of them--we still have obscenity statutes on the books. Garbage as far as I'm concerned, but they're still there.
If a customer is regularly purchasing adult material that would be definitely be a red flag.
A regular purchaser of adult entertainment almost certainly has enough cash flow to pay their bills. And they'll have a hard time claiming it's not them when it matches their previous activity. Having an interest in sex doesn't in the slightest suggest a person is bad--if anything, the apparent lack of interest would be more worrisome. (Not that purchase history can be used to discern this.) Some of the ones who don't are asexuals, but some are those who are repressing their sexuality--and that's more likely to show up in unacceptable ways.
A first time purchaser of adult entertainment is another matter--that's going to have a lot of spouse-found-out chargebacks.
Cyberpunk is coming for us.
Fraud? Abuse? Fine, let me put cash onto a card and if that card gets stolen, oh well, my loss. Mastercard should have no say in what what speech is considered acceptable outside of their offices. We don't care what execs at a water company think? Why do we care about the people at Mastercard?
Steam has its virtual wallet and marketplace as well, so Visa is twice removed from where the money will actually go once it enters Steam ecosystem.
Even as an abundance of caution, this doesn’t make sense to me.
Got any source for that? What they got sued for? Aiding human trafficking?
Because sadly 80% of people are sheep. Same reason we allow a company to decide what we can and cannot install on our smartphones.
When I buy stuff on Steam I am in no way making a contract with Visa. When Visa strong arms Valve to delist games I lose even if I never had any relation with Visa ever.
It really is not comparable.
Which is why some merchants get effectively blacklisted if they have too many fraudulent transactions
If it were the case that the payment rail censorship were limited just to cases where there was an obvious elevated fraud risk-- then that would be the whole of the story. -- and there would be an obvious answer: use a payment mechanism where the fraud responsibility is entirely on the user, such as Bitcoin.
But their censorship exists where no such elevated fraud risk exists too, due to abusive conduct by the government to indirectly suppress activity that would be plainly unlawful for them to directly suppress. And the governments out of control abuse of its regulatory power is not limited to fraud-responsible payment rails, and get applied just as or even more extensively on Bitcoin payment processors.
Unless it's a prepaid credit card or a debit card, both of which are serviced by MC and Visa and fairly common in Europe.
I have a FOSS project called Open Payment Host[1] which removes the payment hosts from the equation and removes the technical hassle of integrating multiple payment gateways but it does not solve the pain of having to deal with the payment gateways and by extension payment processors and banks.
My long term plan is to integrate direct banking API where ever it's available.
Is there any bank from any country which provides direct banking API to end customers for plain savings bank account (I've seen some provide for current accounts).
I have ~5 projects in my shelf I did never launch because I didn't find a payment solution.
Got instantly banned with all of them, had to write them an email wait for days to get some response.
I usually just use crypto whenever it makes sense. And still have a hard time to believe that I can move as much as crypto as I want but a single payment from a Dubai account can get my bank account frozen for days ...
If someone wants to buy something from me badly enough, they'll figure out how to get some bitcoin.
I don't have the time and energy to deal with their arbitrary bullshit anymore.
Have you or anyone here any API in EU for getting payments directly to your bank account? I have started a discussion on this on OPH[1], I welcome any information on direct banking API in Europe in that discussion.
[1] https://github.com/abishekmuthian/open-payment-host/discussi...
https://bsky.app/profile/steamdb.info/post/3lu32vdlsmg27
Wondering if this will be a slippery slope towards pulling more anodyne stuff.
A Quick Look at the list has me wishing I hadn’t thought to look at the list.
I suspect the vague “certain adult games” was chosen because it makes it sound more controversial. If the headline was “Valve removed incest-themed games under pressure” there would be a lesser reaction.
And I’m willing to bet some content removed does not fall in these categories
Thus I can imagine that they don't want to become criminally responsible if that's illegal.
Hopefully they don't know about the little-sister route in Making Lovers.
This statement imply that:
* Simulated violence is not violence.
* Simulated sex is not sex.
* Simulated sorcery is not sorcery
Which is possibly because violence is not as awkward to watch with your family as sex is.
It shouldn’t be payment processors doing it unilaterally, I’ll grant that. But I’m not (and I’m sure a great many more of a silent majority) wholly opposed to the outcome.
Let's simulate grave digging
Let's simulate blackmailing the dead for an eternity
For fun AND for profit
If you buy smut game on Steam, your bank statement won't show the name of the game. It looks exactly like any other transaction you make on Steam.
> "Hunny what is this transaction on our account for BigBussomsCom?" .. "Oh must be some kind of fraud" "then let's call the bank and straighten it out"
This is a scenario that literally can't happen in the Steam case. It could happen with Pornhub but not with Steam.
And Steam has a very generous refund policy. If your playtime is less than 2hr you can ask for a refund with a few mouse clicks. No phone call or email needed. Actually in my experience if your playtime is just over 2hr for a bit they'll still refund you.
If you chargeback you can get your whole steam account suspended.
I can't back this up with facts but the chargeback myth smells of an old astroturfing campaign to justify the moral policing on porn in general. But nowadays porn is more commonly accepted so they're shifting to more specific genres.
The new myth seems to be that payment processors can he held legally liable for facilitating illegal transactions, but the only lawsuits vs payment processors I can find is about child pornography, which has always been banned on steam.
When added that there was an advocacy group that sent an open letter to payment processors a week ago for this same exact issue[1], then the chargeback excuse has zero merit.
So yeah, it's 100% a moral crusade. Which side you sit on the crusade it up to you.
[1] https://www.collectiveshout.org/open-letter-to-payment-proce...
To replace visa/mastercard you need to have thousands of banks support ValveCard across the world. It's hard to imagine how it's going to happen. Players will not switch to another (probably foreign) bank just to buy Half-Life 3. They'll pirate it.
By the way, Gabe has a very famous quote:
> Piracy is a service problem.
He knows it very well that if it's hard for players to buy something they'll just get it free anyway. You can say he's probably the first person in the world who realized this idea profoundly enough to turn it into a business. It's very risky for Steam to make buying games even slightly harder.
Amazon, Walmart, Target and then increasingly unsure.
> Leaked internal slides peg Steam’s net revenue last fiscal year at just under $10 billion
https://www.simplymac.com/games/3-5m-per-employee-how-valve-...
All that stemmed from an unlikely but existential fear that Microsoft could lock-down software distribution on Windows. My suspicion is that SteamOS sales and Steam Decks aren't actually profitable, they're just too valuable as a bargaining chip not to invest in. And Valve can invest in them, because they're rich and private.
While Valve bigwigs probably aren't losing sleep over the missed revenue from incest games, having the rest of their revenue stream threatened might make them seek another form of insurance.
Maybe crypto is an option but I haven’t seen use in retail. Only speculation instrument.
Apple tried. Failed. Google tried. Failed. Only thing that works is partnering up with existing bank
https://www.aclu.org/documents/federal-trade-commission-comp...
I expect all of you complaining about this to never once complain on legal grounds about Apple's 30% tax in the app store or when a bakery refuses to sell a cake to a gay person.
This is what unrestricted freedom for every entity looks like.
And this is why we need laws and regulations that are actually enforced. Because companies and larger organisms do not necessarily operate on timescales that are able to be reasonably responded to within a human lifespan.
Or, gosh, use bitcoin et al.
It's interesting that when people ask "what's the use case for cryptos?", "being an alternative to Visa and Mastercard" is not often mentioned. That alone is a good enough reason to support it.
Civitai has been recently forced by payment processors to crack down on AI-generated porn. Since then, given that the processors told them that they may want do restrict them even more, they have added ability to use cryptos to pay for their services.
People complain that 24/7. The absolute majority of HN comments sided with Epic when they challenged that.
> or when a bakery refuses to sell a cake to a gay person.
It didn't happen. What happened was the bakery refused to make a cake for gay wedding. It's established that you can't refuse to sell something existing to someone just because of their sexuality.
This is why anarcho- anything can't work. Some people specialize in building thing, since in providing a service, some specialize in making money and grabbing power. When the builders and providers don't unite to hold them back (like... forming a government) those people end up forming a mafia. Of course the state is a mafia too. You gotta pick your evils.
Off topic: I heard this word for the first time last night and now I’m seeing it here. Funny how that works sometimes.
But try to show a sensual human body, instead of one that’s ripped into small pieces, and oh my god, this is going too far!
You can get a long ways just by assuming that the people involved in these transactions are utterly amoral.
Where as in violent games like soldier of fortune I doubt most players are trying to achieve the feeling of brutally killing another human being.
It has nothing to do with any sort of puritanical premise.
At the same time those "games" that were affected, well, who on earth pays for that seriously fucked up crap? People need to get a grip. I'd rather send a psycho team to evaluate people who pay for these games...
note: PCGAMER the epitome of games journalism. They didn't even checked which were the affected banned games.
If group A wants to control group or person B, they should prove with very high certainty that group B's behavior is harmful to someone who is not B.
And religious groups talking about protecting children (while raping them) is hypocrisy at its finest.
I wonder how a modern implementation of these two games would look given the vast visual improvements since then. I assume UE5 or 6 already comes with a Ghoul-esque framework ready to go. Though I hope they would feature a curmudgeon caricature of Jack Thompson.
VISA and Mastercard have been banning a lot of content that is not porn but has political values that are disapproved by certain billionaires and investors. There is a bunch of links I wanted to post about, such as US billionaires bragging he personally called VISA CEO to ban content on PH or japanese politicians mad at the censorship of japanese art with certain values because of these companies. But I am on phone walking home so if anyone else has such links please post.
They've colluded with the US federal government in the past on those issues as well. "Operation Choke Point" was ostensibly about fraud, but included transactions related to firearms in its scope. As a result, several major banks and payment processors dropped legitimate firearms dealers. For a while it got to the point that I was helping a couple of local gun stores contract with "high risk" payment processors that also serve the porn industry and get set up.
To this day if you're on a gun forum and mention that you use Bank of America, people will pile on to tell you horror stories of both companies and individuals having their accounts closed and funds held for weeks or months after completely legal transactions. In one case in particular, they claimed it happened after buying a backpack at a gun store.
Again, these are 100% legitimate and legal businesses. Federally licensed (FFL) gun stores had trouble for years even keeping a working business account. It was clearly not about fraud, at least not in practice.
Politics completely aside, the financial landscape for gun stores today looks a lot like the cannabis industry: a few institutions are quietly known in those communities to allow them to operate, but many choose to do business only in cash and most prefer it if given the option. The porn industry is similar from what I can see.
And people who laundry money out stolen cards won't do that with nsfw games. They'll do that with CSGO knifes.
https://screenshot-media.com/politics/human-rights/pornhub-p...
Exodus Cry leader was later fired for sexual misconduct
https://www.rollingstone.com/culture/culture-commentary/anti...
Trump changed banking regulations so that "reputation" can no longer be a reason for banks to "derisk" customers after crypto industry outcry, but the reason to exit customers must be factual money laundering or similar reason. But the change does concern cards, as payments are not under FDIC surveillance.
https://www.collectiveshout.org/open-letter-to-payment-proce...
https://www.heise.de/en/news/Steam-Payment-providers-force-V...
"In 2020, following a complaint from the Hamburg/Schleswig-Holstein Media Authority, Valve blocked all titles that were labeled as “adult” and did not have an age rating. To be able to offer them, the US company would have to integrate a reliable age verification system into Steam in Germany. Because Valve has not yet implemented such a system, sex games remain blocked in Germany."
So, I hear Europe doesn't have these problems about puritanical censorship in games......
They're aiming to reverse that trend.
https://cphpost.dk/2025-06-28/general/new-political-agreemen...
Not all European countries still have these independent networks.
Adult business is legitimate business in many parts of the world and companies using their monopoly to suppress it should be a case for an Investigation.
Or cryptocurrency, I guess.
The permanent solution is a federal government operated electronic money system operated as a utility with constitutionally protected rights.
The simple fact is, Visa/MC don't want to deal with porn because the number of chargebacks and fraud from porn purchases is significant and a huge outlier compared to most other charges. Their crusade against processing charges for adult material isn't about purity, it's simply business.
they have their own banned topics lists and if you fuck up you lose your income
Dethrone the payment processors or they get to decide what is and is not allowed to be sold.
A lot of folks I'm sure will say this is what crypto is for, but if that ever gained enough traction then (the US) congress would clamp down on it. They'd probably call it "money laundering" or something like that. Remember the guy that went to jail for exchanging crypto for fiat?
Are you mad at Visa/Mastercard? They don't care about porn, they care about not having congress smash them.
You want regulations that would prevent MC/Visa from doing this? You've got it backwards. Regulation is on the side of surveillance and morality police.
I imagine payment processors wouldn’t love this solution, but at that point they’re just asking for full editorial control, and we should resist.
Because once big entities control the pipeline of what you can buy and you have no alternative, they basically can dictate what you can and can't do.
We saw that during the wikileak story when visa prevented Europeans to give to the org despite the fact it was perfectly legal to do so on their soil.
Just like data handled by an Apple device is not really your data since they can prevent you from doing what you want with it, money handled by Visa is only your money until they don't like what you do with it.
mindgeek then wiped all _unconfirmed_ content regardless of whether it was revenge porn or not.
The weird part about the first-world sexual liberation mindset (usually said about feminism, but not limited thereto) is that it actively ignores how massively abusive sexual liberties very often and easily become.
BG3 does feature an incest sex scene. You can fuck the drow twins.
Are you saying that BG3 should be ok because it’s a good game? Or BG3 is only ok because it doesn’t show much of the incest sex?
Full-on murder simulators: OK.
Exchanging consensual pleasure with the wrong person: NOT OK.
Do you really, really think fraud and chargebacks for games covering specific fetishes on Steam have even the tiniest iota of relevance here?
Steam readily offers refunds for a multitude of scenarios!
Valve is also large enough to make itself known to payment processors to not be erroneously lumped in with seedy merchants.
From my understanding, VISA and Mastercard have relatively vague rules that payment processors must follow and payment processors must interpret that based on their own risk tolerance of adverse action being undertaken against them by VISA and/or Mastercard for not following the vague rules in the manner VISA/Mastercard interpret them as at a given point in time.
This is how you end up with situations where both payment processors and the big credit card networks point at each other when politicians ask "why are you withholding financial services from (insert company here)?" and, technically, both entities are correct at pointing the fingers at each other.
There's other factors with respect to contract law in a global economy spanning varied jurisdictions that add additional wrinkles, but I'm skeptical they're the culprit in this specific case
They should have at least aimed at Living With Sister: Monochrome Fantasy.
The games you mention are all sold without adult content on Steam, and the customer has to visit the publisher's website to download a patch restoring said content
But I don't know about the last game you mentioned... the "sister" part sounds sus.
I'm not sure why the payment processors can't just be excluded for the offending games during checkout instead.
there are 2 solutions to this: 1. steam accepts eth and other cryptos; most people associate btc with crypto because it is the original but it is now technically vastly inferior. 2. the seven seas (nobody ever turns your free transaction down and you get to keep whatever it is forever with no fancy license/tos/eulas attached)
If someone wants to sell something and someone else wants to buy something, it should be nobody else's business to police it as long as two parties are settled.
That's why I want to see crypto take over and get rid of the middleman and regulators.
If I buy a physical good with a credit card, and the merchant either never sends me anything, or sends me an empty box and ignores my emails, well, that's a use-case for chargebacks. 3DS doesn't help with that.
In many countries Steam supports plenty of alternative payment options that do not use VISA or mastercard.
Thinking about it, if a platform as enormous as Steam just completely stopped accepting VISA and mastercard, they'd a) probably still be fine b) VISA and mastercard would probably cave - few companies will prioritize outworn politics over literally billions of revenue. In fact I'd expect these two to be the last to do that. Valve would be more the type to put principles first. Too bad they didn't this time.
If you think it's illegal under PROTECT then you should enforce the law, not use credit card companies to force people to use a VPN. And if it's illegal it should be illegal everywhere, not just where people are paying rather than sharing. Clearly if many people are paying for a work it's less likely to be obscene
Why is that above the bar then?
Oh god they delisted Crusader Kings???!
What.
Seriously what? I thought pro-choice is a core tenet of feminism?
It’s the S. And so very few people have any idea. Visa/MC doesn’t actually hate money.
They have better argument fiduciary defense accept porn money than deny it - unless they don’t and no one asks or thinks about it.
but they'll tell you that they got pressured to ban "adult content" from steam
HAHAHHAHAHAHAHAHAHAHAHHAHAHAHA
Who's kid is obsessed with microtransactions and cs:go cases gamba on steam?
Psyop and propaganda, calling them out gets you a ban
Payment processors have ways of passing some of the chargeback risks onto the stores, and it's not like Steam itself is chargeback central. If you just want free games, pirating them is extremely easy, and trying to abuse chargebacks gets you banned.
It’s not a precedent, its been the status quo for half a century
In ancap logic I think the fault here is all on gabe for not lobbying the government enough and/or for not having been able to gather enough force to fight against those companies somehow.
I'm personally a fan of fewer restrictions on content in video games and fewer "gatekeepers" but it's kind of inevitable that people would get upset when you chose to allow people to sell games like "Sex With Hitler" and "Pimp Life: Sex Simulator". Deciding to allow that content on your store and simultaneously not going to bat for it is weird, it's like they decided to just get the porn money while they could as a short-term boost to revenue.
Itch.io still has fewer restrictions but I assume they'll eventually have to clamp down too once payment processors cut them off - they don't have the financial resources to fight it like Valve or Epic do.
Interestingly Nintendo has as of late relaxed their restrictions too, you can find porn-adjacent shovelware on the Switch eShop despite their history of being very censorious. I wonder if payment processors will successfully push them around too or if Nintendo is too big to get pushed around.
Steam does police their store. It's just that Visa/Mastercard don't approve of how they police it.
The problem isn't some people being upset, it's that a single digit number of companies effectively control the ability for anyone else in the world to do business with them. Those companies get lobbied as much as politicians but with no accountability and any overreach being far less visible. And no freedom of speech rules.
So I think it's reasonable to argue for private, individual consumption of morally subjective material (not least of which is the logistical difficulty of preventing such things), as well as the right to create and sell such things. (You or I might approve of or oppose those things, but that's a different argument from what I make below.)
Aside from that, I don't think Valve or a payment processor is obligated to be a neutral party. Whether it might come from collective consumer backlash or whoever makes decisions for an organization deciding what they will or will not allow to flow through their system, I think they too should have the right to allow or ban things. If publishers and consumers want their morally gray content, so be it, but don't feel entitled to have Steam and VISA along for the ride if they don't want to be.
Hypothetically, Valve might prefer Steam be neutral, because money. But then they have the option to fight their payment processor or look for alternatives, rather than "forcing" their payment processor to be a part of something that the payment processor opposes.
TL;DR when a morally subjective issue involves a lot of parties, every party should have the right to "opt out" if they are morally opposed. (in my opinion)
They shouldn't be able to leverage their nigh monopoly on modern payment processing to choose winners and losers in the marketplace.
They are using pornography as a wedge issue to establish that they get to dictate what companies are allowed to exist in the modern distributed market.
It would be entirely reasonable to legally require them to act blindly towards retailers, with restrictions needing to be based on universally applied financial criteria.
Card payments have become inseparable from modern life.
Regulate them as a financial utility. The electric company or water company can't refuse to hook up a business just because the owner doesn't like that business.
The card companies are cutting off all the low hanging fruit to establish precedence (steam is not the only one affected). One it's established that they can ban certain things, then they've established they get to control the purchase of literally any idea, cause, or product they want. The card companies want to control and starve anything or anybody they don't like - especially their competition and regulators. They'll control the spice.
Net neutrality regulation would have prevented this and forced them to play nice with each other, with the side effect of a net benefit to society instead of tearing it apart.
We all warned you the free and open Internet, and by extension irl, as we knew it would unravel. Fundamental property rights are now dead; we just watched it happen.
You gave up the fight. You voted for it. Twice.
Nabokov was a great author and Lolita was the work of a great author who turned his pen/typewriter to a detestable subject leading to innumerable questions about art.
These guys are just z-graders who get off on non-consensual sexual interactions involving children.
Valve absolutely should not be publishing this stuff.
Seems strange to go after obscure videogames (which presumably don't feature real human beings) in this way. Unless they really are unusually extreme?