When people tear down new models of gaming systems they find fewer chips on the boards because they’ve found some chip that does two things for less than the price of both - below a certain point it’s financially infeasible to make simple parts because the capacity they consume makes a chip that does half as much only 15% cheaper. See also when people started putting Linux rescue disks into the EEPROM, because appropriately sized ROMs no longer existed.
You can find better equipment and processes that get you more product per hour out the door without necessarily making the product shittier.